The impossibility of leisure within the city happens when one looks at the extension of productivity through constantly being stimulated by ones phone. Being constantly connected means one is forever feeding the world of work. What is perceived in society as a form of leisure - related to social media, is also in fact an extension of productivity. There are strong forces in the city that make any form of leisure profitable, efficient or productive.
If one is continuously solicited in relation to others – physically or digitally – that person never get the freedom to think properly.
Therefore one can understand laziness as a break from activities that allows one to think. Away from the obligations of everyday life. From the quotidian. And the project venerates that value of laziness – the most undermined condition in our society.
It is an experiential tactile space where the ground is unstable, which uninstalls the habit of routine. This keeps the user constantly aware of themselves, as well as of the space. This way the ground never allows one to be productive in any way but rather is constantly aware of the environment. Observing other peoples behaviour and interacting with the space as the body is in some form of instability.
In conclusion I feel my project responds to the need to have leisure in its purest sense. It is a comment on being constantly solicited in relation to others – physically and digitally. It seeks to release that pressure by being what there is not – a place to do nothing.